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Art Critique App Virtual Reality UI prototype

Project Link

This Virtual Reality UI prototype was created by designing each element first in Figma, then imported into Unity to prototype using the game engine's UI system along with the Oculus Integration package. The project was created as a part of professor Michelle Cortese's Hedonomic VR class at NYU's Interactive Telecommunications Program with the goal of practice implementing hedonomic design principles in virtual reality UI design.

Unity, Figma


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